![]() My base is a 5 block high solid foundation with a room on top, interior dimensions of 5x10. Spread your heat generation out far and wide and you won't have as much problems with the main safe base to rest at. In short to keep a base safe the best thing is to not be at the base. Again you are spreading out your heat generation from the battle and avoiding damage to your safe base. Other side of town, other side of map, etc are all places to do that. Pick somewhere else far and away do your horde nights. Never stay in the 'safe base' during hordes. The idea is to spread out heat generation as much as possible here so your main base stays safe as well as your resource zones. Same goes with tree farms and any mining operations you do. ![]() Should something happen at the base the farm and food it provides will remain safe at it's alternate location like say down the road a bit outside of spawn range for zombies. If you are going for a large farm, place that somewhere other then the crafting base. Make good use of wood spikes since those are easily renewable and can provide an audio warning of breaking and crying zombies if a random wander/wandering horde shows up. If you do choose to engage use quiet weapons such as melee or silenced weapons. Avoid fights at the crafting base at all costs. Avoid gas generators since they are a bit noisy and consume fuel.ĭo not make your crafting base your "horde" base. Use them with care though in case that changes or just go with lanterns for lighting or a solar light bulb setup in later game play. Pumpkin lights work for that kind of lighting without impacting the heat level from what I've seen so far. This keeps your heat level down to easier to manage levels.Īvoid using torches and candles. ![]() Restrict yourself to 1 furnace, 1/2 camp fires, 1 chem station, 1 mixer and out of all of those only use 2-3 at the same time.
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